ADVENTUROUS THINKING

Thought Bites September 2016

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"If all you have is a hammer, everything looks like a nail"

Armed with an effective parallel thinking process like the Five Ways you will never suffer from nail vision.  Some people naturally have this endlessly broad perspective, what Chris Bangle described as knowledge "an inch deep and a mile wide".  I call those people Multifarians, and I designed the ADVENTUROUS THINKING strategy enable others to share this rich perspective.   Jay Shuster is such a visionary and I was fortunate enough to interview him on air working his magic.  Below is a collection of Five Ways examples focusing on how we live, dress, laugh and play.  Enjoy!

Sally Dominguez​, Catalyst, Contrarian, Multifarian

Read THIS IS NOT A DRILL: Part 3 Building An Agile Mindset

Negative Space: The Tiniest Footprint

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Kamper Kart by artist Kevin Cyr

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Kamper Kart in use

There's tiny housing  and then there's a truly minuscule habitable spaces.  Artist Kevin Cyr examines nomadic life at the intersection between vehicle and home.  He draws and paints vans, RVs and campers and has built a bike-pulled camper and this, the Kamper Kart.  In his exhibition Home in the Weeds Kevin examines concepts of home and self preservation.  The Kart is a classic example where Negative Space thinking - "what is a shopping trolley when it's not in use?" - can lead to something possibly more useful or relevant o society than a mere basket on wheels.  

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But SNAP!  Walking Shelter just created a tent that stores in a pair of sneakers!  

Read about the Sneaker Tent here

Thinking Sideways:  Trashure 

Where you see a car, Jay Shuster sees a cow.  Where you see junk, Jay sees endless possibilities. Responsible at Pixar for creating characters from inanimate objects, most recently the cars in Cars3, Jay Shuster is a master of Thinking Sideways.  Jay also designed the Pod Racers in Star Wars and was responsible for the realization of my favorite robot Wall-E.  A remarkable and prolific sketcher, in his spare time Jay also builds junk sculpture and furniture from reclaimed industrial parts.
I first interviewed Jay in 2012 for Curve magazine, then reconnected with him in 2014 because he was my ideal Multifarian: an innovator with fingers in the multiple pies of engineering, sculpture, pure animation and scavenging. His creations are always more than the sum of their parts.  We filmed our interview in a hanger full of airplane parts and tested Jay's sketching and fast thinking with a Junk Character Challenge which you can watch here.

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Jay's sketch showing the origins of the tractors in the CARS movies

Watch Jay take my Junk Character Challenge here

Thinking Backwards: Fabrics

Think of your favorite garment and Backcast it ten years.  If it is seasonal fashion it ideally regenerates at least 9 times over.  If it's a keeper the fabric and fixings need to be still going strong or you will be a contributor to the huge problem of textile waste.  Evrnu has an Up-cycle solution to close the loop on fast fashion, using science to rebuild textile fibers into stronger versions of themselves each cycle. 

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The "heritage" clothiers apply technology in other ways to ensure their garments go the distance.  Tom Cridland for instance guarantees a "30 Year Sweatshirt", combining quality craftsmanship with technical finishes to protect the fabric. More in this terrific piece on Fashion Tech by Erin Brady.

ReThinking: Real Rips

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In late 2014 I was in Hong Kong for a brilliant DesignWeek.  In a workshop on Scandinavian incubators I was introduced to ZooJeans and since then their movie has become my go-to for ReThinking.  If your core value is craftsmanship and quality denim how do you stand out from the crowd?  By rethinking what makes your denim unique, and "alioning" with a captivating cause while you do it.  Click on the image above to see something truly adventurous with lions, tigers and bears.

ReThinking: Real Rips

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What are the cliches of gaming?  It involves you and your computer, probably in a darkish room, you are generally stationary, you interact online using a skilled avatar.  Here is the inverse: by projecting games onto a climbing wall this Finish company has gamers and climbers actively moving in real time with a live audience (as well as possibly online) and using your own physical skill to compete.  Watch the video here​.

LET'S BE BUDDIES